Fafhrd and the Gray Mouser have traveled the width and breadth of the land of Nehwon, in search of adventure and fortune. Now lost at sea, their ship drawn out on the Great Equatorial Current, their journey brings them to Rime Isle, a tragic island populated by vagabonds and wanderers. The island is also home to a race of gods, schemers, and manipulators that plague the humans for their amusement. Will Fafhrd and the Gray Mouser be able to escape the island, or be trapped forever as pawns of the gods?
* "One of the great works of fantasy in this century . . . unequaled in its ironic wit, mordant romanticism and baroque invention, as well as a range of tone and affect not usually associated with the genre. . . "-Publishers Weekly
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